Meowgorithm Privacy Policy
PLAYSEED ("we") processes the personal information of players of the mobile game Meowgorithm ("the game") in accordance with the Personal Information Protection Act of Korea and other applicable laws, and discloses this policy to protect your rights.
Effective date: November 4, 2026
1. What we process and why
The game has no sign-up. On first launch an anonymous account is created, and we process only what is needed to provide the game. This information is processed to perform our agreement with you, so it is explained here rather than asked for as separate consent.
| Data | Purpose | Kept until |
|---|---|---|
| Account identifier (anonymous account ID issued by Firebase) | Telling players apart, cloud save, rankings | Account deletion |
| Guest identifier (device identifier, or a random value made by the app) | Telling guest players apart | Account deletion |
| Game progress (save: levels cleared and stars, the shortest solutions you wrote, cats, items, settings, achievements claimed, rating, weekly points, whether you bought Remove Ads) | Saving and restoring progress, continuing on a new device | Account deletion |
| Nickname | Shown in the game and on the rankings | Account deletion |
| Ranking records (nickname, score (stars, Daily Puzzle command count, weekly points or rating points), player level, the cat you use, time recorded) | Star rankings, Daily Puzzle rankings for each day, weekly rankings, rating rankings | Account deletion |
| Per-level solution statistics (for each level, only how many players solved it with each number of commands; no account ID is stored) | Showing your "top N%" on each level | While the service runs (anonymous totals that cannot identify anyone) |
| Reports (the reporting player's account ID, the reported player's account ID and nickname, the ranking board, the reason, the time, the app version, whether it was handled) | Reviewing and acting on objectionable nicknames and records, handling objections | One year after handling (to see repeat offences). The reporter's account ID is removed if they delete their account |
| Hidden players list (account IDs of players you hid) | Keeping those players' records out of your rankings | Until you unhide them or delete your account |
| With Sign in with Apple (iOS): the user identifier Apple provides | Linking and signing in | Account deletion or unlinking |
| With Google sign-in (Android): your Google Play Games account identifier | Linking and signing in | Account deletion or unlinking |
- We do not collect your name, email address, phone number, location, contacts or photos. Sign in with Apple does not ask for your name or email, and Google Play Games sign-in gives us only an account identifier, with no name or email. The name shown in the game is a nickname you choose yourself.
- Your nickname and ranking records (score, level and the cat you use) are visible to other players on the ranking screen. Please do not use your real name or other identifying information as a nickname.
- Per-level solution statistics only count how many players solved a level with each number of commands. They are not linked to accounts and are not used to identify anyone.
- Access records (time of access, app version) may be created automatically while you use the service.
- We make no automated decisions that significantly affect your rights or obligations. Rank points and rankings are in-game scores calculated by the game's rules.
2. Crash reports
To find and fix crashes, the game uses Firebase Crashlytics from Google LLC.
| Data | Purpose | Kept until |
|---|---|---|
| Crash logs and diagnostics (device model, OS version, app version, crash stack traces, a Crashlytics installation identifier) | Finding the cause of crashes and fixing them | 90 days after collection (Crashlytics retention period) |
Crash reports are not used for advertising and are not linked to the advertising identifier.
3. Advertising
The game shows ads provided by Google LLC's AdMob.
- Rewarded ads: watched only when you choose to, for a hint or a heart refill.
- Interstitial ads: from Chapter 3, sometimes shown when you move on to the next level. They never play right after you fail or in the Daily Puzzle, and they stop once you buy "Remove Ads".
- Data processed: device identifiers such as the advertising identifier (IDFA on iOS, advertising ID on Android), approximate location estimated from the IP address, ad views and clicks, app crash and performance data
- Purpose: showing ads, measuring ad performance, preventing invalid clicks
- On iOS the game first asks whether you allow tracking (App Tracking Transparency). If you do not, ads are shown without the advertising identifier. On Android you can reset or delete the advertising ID in the device's ad settings.
- To turn off personalized ads: on Android go to Settings > Google > Ads > Delete advertising ID; on iOS go to Settings > Privacy & Security > Tracking and turn tracking off for this game. Ads still appear, but they are not based on your interests.
- How Google uses this data: https://policies.google.com/technologies/partner-sites
4. In-app purchase
- The game sells one paid item, "Remove Ads". Payment is handled entirely by Google Play or the Apple App Store; we never receive your card number or other payment details.
- To unlock the item we receive only the purchase result from the store (which item was bought and its purchase confirmation), and we keep whether you bought it in your game progress.
- After reinstalling the app or changing devices, you can get it back with Settings > More > Restore Purchases.
5. Notifications and device settings
- The Daily Puzzle reminder (around 7 PM each day) is scheduled on your device only if you allow it. Nothing is sent to a server. You can turn it off at any time in Settings.
- Settings such as vibration, sound and language are stored on your device.
6. Sharing with third parties
We do not provide your personal information to third parties. The advertising data in section 3 is sent through the ad SDK to Google LLC (United States and elsewhere) when ads are shown and is processed under Google's policies; a public authority may also request data through lawful procedures.
7. Service providers and transfers abroad
We do not run our own servers; accounts, cloud saves and rankings use Google's Firebase, and crash reports use Firebase Crashlytics. Your information is therefore transferred abroad and processed as follows.
| Item | Details |
|---|---|
| Recipient | Google LLC (Firebase Authentication, Cloud Firestore, Firebase Crashlytics) / privacy contact: https://support.google.com/policies |
| Countries | The United States and other countries where Google runs data centers |
| When and how | Sent over encrypted network connections when the game runs, saves and uses rankings, and on the next launch after a crash |
| Data | The account identifier, guest identifier, game progress, nickname, ranking records, per-level solution statistics, reports, hidden players list and linked sign-in information in section 1, and the crash report data in section 2 |
| Purpose | Account authentication, cloud save, rankings, crash analysis |
| Kept until | As stated in sections 1 and 2 |
| Legal basis | Article 28-8(1)(iii) of Korea's Personal Information Protection Act (entrustment and storage needed to perform our contract with you, disclosed in this policy) |
| How to refuse, and the effect | Delete your account in Settings > Account > Delete Account or ask us by email. Online features such as cloud save and rankings will then be unavailable |
- If you do not want your information transferred abroad, you can delete your account. Online features such as cloud save and rankings will then be unavailable.
- Sign in with Apple is handled by Apple Inc. and Google sign-in by Google LLC, under their own privacy policies.
8. Deletion
- When you use Settings > Account > Delete Account in the game, your cloud save, ranking records and account are deleted without delay, together with the data on your device.
- Uninstalling the app removes the data on your device but not your account on the server. To remove server data, delete your account in the game or contact us below.
- Data for every account, including guest accounts, is kept until the account is deleted.
- Electronic files are deleted so that they cannot be recovered. We currently keep no data under any legal retention obligation.
9. Your rights
You may at any time ask to access, correct or delete your personal information, or to stop its processing.
- Account and data deletion: Settings > Account > Delete Account in the game, or email us (please include your nickname and how you signed in).
- Other requests: email us and we will reply within 10 days.
- You may also exercise these rights through a legal representative or an authorized person.
10. Children
We do not knowingly collect personal information from children under 14 (under 13 in the United States). If we learn that a child is using the game, or a parent or guardian asks, we delete that information without delay.
11. Security
- All communication is encrypted (HTTPS/TLS).
- Server security rules let each player access only their own saved data.
- We process only the minimum information needed and keep access to it to a minimum.
12. Cookies
The game does not use cookies. It stores only a value to tell guest players apart and your game settings on your device.
13. Contact
| Item | Details |
|---|---|
| Company | PLAYSEED |
| Privacy officer | Jihong Jeong (Representative) |
| playseed.official@gmail.com |
14. Changes
We will announce changes to this policy on this page and in the game at least 7 days before they take effect, or 30 days before for important changes that affect you adversely.